Jordan Yen - Welcome to Jordan's Town
Missions Part 2 - Door Missions
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Mission Objectives

As of Issue 6, the mission objectives are one or more of the following:

Special Topics

Timed Missions

Time is running out... One hour and 9 minutes remaining.
Time is running out... One hour and 9 minutes remaining.

Timed missions are a real pain because you can't walk away from them and finish later (which busy people with real lives might have to do now and then). They're really not a problem as long as you don't have to suddenly deal with a family issue (like the kid just wet their pants or the wife is burning the kitchen to the ground).

For example, there was one time I didn't realize I had a two part mission. At the end of the first one, a second timed mission began automaticaaly. I finished a different mission that had been waiting and checked for the next one and saw that I only had 8 minutes left to finish the second part of the first mission that I didn't know I had.

Oh, hell no!
Oh, hell no!

Even then, because I had stealth powers, I was able to get to the mission and finish it in time. The challenge comes later when the time limits get smaller and the mission gets tougher. For example, in the figure here, you see wolves. Lots of them. As a defender, there's no way I can take that many alone.

As it was, only with the help of a higher level tank who worked really fast was I able to complete the mission (barely) in time.

I recommend avoiding timed missions whenever possible unless they're part of a story arc.


Also keep in mind that the timer runs from the time you accept the mission. If you discover you need to form a team, the time will keep running.

Train missions

To get to these missions, you go to any train in any zone and click on it like you were going to go to a different zone and your mission will be listed there. You will be taken to a small section of a normal city zone which is walled off with a blue force field where you will do your mission (which can have any combination of the objectives above).

This is hard as heck because a warehouse/lab/cave mission is very linear and well mapped, but in these missions, stuff is even harder to find. I've circled around for long periods of time trying to find that last Glowie or the the last enemy in a "kill all". These missions are easy to Sneak, but can take a really long time.

On the other hand, one advantage to a train mission is the lack of travel time. If you put together a team, they can go to the nearest train rather than come to your zone. When you've finished the mission, everyone goes back to the zone they came from which helps them resume where they left off if they don't want to stay with the team after completing the misison.

Police Band Missions

A police scanner is one of your contacts now.
A police scanner is one of your contacts now.

To be able to do these, you need to get a Police Band Scanner. Once you have it, you can just listen to the scanner to get a mission. The missions are random, but you get to choose from three possible options (so you can skip those annoying rescue missions for example.

There's no story plot to these, but once you've done three or four in a zone, you'll get a Safeguard Mission mission. The best parts of this is that the missions are always in the same zone and you never have to run to a contact for them.

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