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Shazel’s Fire Manipulation Guide
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Fire Manipulation

All power sets in CoH have secondary effects. Fire is a simply about damage. Your attacks do damage and the secondary effect is extra damage, usually DoT. Just like with Fire Blast, you aren't worried about slowing, stopping, or controlling anything. Just burning it to ashes.

Ring of Fire

Ring of Fire - Your one and only control power
Ring of Fire - Your one and only control power

Score2 of 5

Summary

Hit a target with it and freeze them in place for a few seconds. Also does fire damage over time.

You have to take it, but it's fairly useful anyway (mostly when soloing. For example, for tough enemies, root them in place with Ring of Fire then drop Rain of Fire (assuming you took Fire Blast as your primary powerset.

Unslotted Strength186% of Brawl (including the DoT) damage

Slotting


Slotting PriorityCity of Heroes: accuracy enhancement > City of Heroes: damage enhancement = City of Heroes: end_reduce enhancement = City of Heroes: recharge enhancement = City of Heroes: range enhancement = City of Heroes: immob enhancement




City of Heroes: accuracy enhancementAttack standard: 50%+
City of Heroes: damage enhancementCity of Heroes: end_reduce enhancementCity of Heroes: recharge enhancementCity of Heroes: range enhancementCity of Heroes: immob enhancementMeh. Enhance these if you have slots to spare or if you use the power a lot (no on both for me).

Fire Sword

Fire Sword - Strong single target attack, but melee range
Fire Sword - Strong single target attack, but melee range

Score4 of 5

Summary

Whip out a sword of fire and beat stuff with it. It can be annoying because of the short animation delay of forming your sword if it wasn't out already, but that can be mitigated with the right combo.

It's nearly as strong as Blaze (from Fire Blast) so it's good to have, but I would focus on other powers first. You'll have plenty of attacks to go around so use this to fill the space when you have room.

Unslotted Strength549% of Brawl

Slotting


Slotting PriorityCity of Heroes: damage enhancement > City of Heroes: accuracy enhancement > City of Heroes: end_reduce enhancement > City of Heroes: recharge enhancement






City of Heroes: damage enhancementAttack standard: 80%+
City of Heroes: accuracy enhancementAttack standard: 50%+
City of Heroes: end_reduce enhancementAttack standard: 30%+
City of Heroes: recharge enhancementNot deathly important, but slot it if you've already given some attention to End Reduction.

Combustion

Combustion - Better than it looks.
Combustion - Better than it looks.

Score3 of 5

Summary

Longish activation time and it doesn't seem to do much to the enemy so it's no wonder why so many people skip this power. However, I find it to be very valuable in my AoE combo and it's stronger than most people give it credit for at 400% of brawl strength. For the record, that's nearly as powerful as Fire Sword Circle.

Unslotted Strength411% of Brawl

Maybe taken alone, it doesn't seem that great, but because I had massive AoE combos, Combustion gets slotted well in my build.

Slotting


Slotting PriorityCity of Heroes: damage enhancement > City of Heroes: accuracy enhancement > City of Heroes: end_reduce enhancement > City of Heroes: recharge enhancement






City of Heroes: damage enhancementAttack standard: 80%+
City of Heroes: accuracy enhancementAttack standard: 50%+
City of Heroes: end_reduce enhancementAttack standard: 30%+
City of Heroes: recharge enhancementI tend to only use this once per battle so no need to enhance it.

Fire Sword Circle

Fire Sword Circle - Looks cool, great damage, what's not to like?
Fire Sword Circle - Looks cool, great damage, what's not to like?

Score6 of 5

Summary

You whip out a fire sword, swing in a circle and land with a fiery blast. There's minimal delay to this power and it looks really damned cool. The only draw-back is that you want to be sure not to use it on too few enemies.

Unslotted Strength432% of Brawl

Slotting


Slotting PriorityCity of Heroes: damage enhancement > City of Heroes: accuracy enhancement > City of Heroes: end_reduce enhancement > City of Heroes: recharge enhancement






City of Heroes: damage enhancementAttack standard: 80%+
City of Heroes: accuracy enhancementAttack standard: 50%+
City of Heroes: end_reduce enhancementAttack standard: 30%+
City of Heroes: recharge enhancementI tend to only use this once per battle so no need to enhance it.

Build Up

Build Up - Kicking it up a notch
Build Up - Kicking it up a notch

Score6 of 5

Summary

Just like the same power from a lot of other pools. Increases damage by a bunch and accuracy by a little. It's very short duration so make sure that if you have Inspirations to use or Aim, launch them all first, and BU last.

Damage Increase200% of Brawl

Two recharges has it coming back fairly regularly. Note that Aim+BU gives a total of 264% increase to brawl strength.

Slotting


Slotting PriorityCity of Heroes: recharge enhancement > City of Heroes: end_reduce enhancement | City of Heroes: acc_buff enhancement





City of Heroes: recharge enhancementMore than anything, you just want this power to come back more often. Slot recharge before anything. 60%+
City of Heroes: end_reduce enhancementDo it if you want, but this power is very low endurance to activate.
City of Heroes: acc_buff enhancementYou can if you want, but if you've slotted your powers well, the 15% buff you already get from it being unslotted should be plenty.

Blazing Aura

Blazing Aura - For a Tank maybe, but you? Eh...No
Blazing Aura - For a Tank maybe, but you? Eh...No

Score0 of 5

Summary

A minor Toggle PBAoE that does very little damage in slow tics. It's practically worthless considering that most battles will end before you managed to hit them more than two or three times. It's just not worth the endurance drain.

Unslotted Strength57% of Brawl per Tic

Consume

Consume - Endurance recovery that you really need
Consume - Endurance recovery that you really need

Score6 of 5

Summary

Firing powerful fire attack after attack followed by endurance recovery and continued attacks… It's hard not to feel god-like. Anyway, it's a fast activating power that drains endurance from enemies surrounding you. Normally for a blaster, this is a problem, but if you use the AoE chains I recommend, it's not. Also, you can't pull the perfect Nuke combo without it (Aim+BU+Inferno (or other Nova)+blue inspiration+consume).

Unslotted Strength108% of Brawl

The neat thing is that it damages everything around you at the strength of a brawl hit and increases your endurance for each person hit. That's just cool.

Slotting


Slotting PriorityCity of Heroes: recharge enhancement = City of Heroes: accuracy enhancement = City of Heroes: end_mod enhancement | City of Heroes: damage enhancementCity of Heroes: end_reduce enhancement







City of Heroes: recharge enhancementIt's awesome so bring it back as soon as you can: 50%+
City of Heroes: accuracy enhancementAttack standard: 50%+
City of Heroes: end_mod enhancementIf you want it to be useful even on just one or two targets, slot 50%+
City of Heroes: damage enhancementIt's not an attack. Don't treat it like one.
City of Heroes: end_reduce enhancementIt uses less than 1 endurance point to fire. Don't waste your slots.

Burn

Burn - Hotly debated online (no pun intended)
Burn - Hotly debated online (no pun intended)

Score? of 5

Summary

This power isn't given much credit online and with most such powers, I'm eager to try it and see if it has hidden potential.

Unslotted Strength830%

Slotting


Slotting PriorityCity of Heroes: damage enhancement > City of Heroes: end_reduce enhancement | City of Heroes: recharge enhancement





City of Heroes: damage enhancementAttack standard: 80%+
City of Heroes: end_reduce enhancementAttack standard: 30%+
City of Heroes: recharge enhancementIt already recharges before it can be used again so no need to slot this

Hot Feet

Hot Feet - Haven't used it yet, but I'll let you know when I do
Hot Feet - Haven't used it yet, but I'll let you know when I do

Score? of 5

Summary

I never got high enough level to play with this power so I'm reserving judgment for now..

Unslotted StrengthSpecial

Slotting


Slotting PriorityCity of Heroes: end_reduce enhancement > City of Heroes: slow enhancement > City of Heroes: recharge enhancement > City of Heroes: damage enhancement | City of Heroes: accuracy enhancement







City of Heroes: end_reduce enhancementVery expensive. Slot as much endurance reduction as you can. 60%+
City of Heroes: slow enhancementAs much as you can. I say slow before damage because you want to keep them in place while you fry them with other powers: 50%+
City of Heroes: recharge enhancementIt takes a few seconds to come back, but it's not so long you can't use it once per battle easily enough.
City of Heroes: damage enhancementIt's not a lot of damage so don't worry about buffing it too much.
City of Heroes: accuracy enhancementDoesn't miss. I don't know why you can even slot this.

Summary

Just more damage for you to play with. There's no particular strength to Fire Manipulation so I think that you will mostly end up with this set because you don't like the other sets, because you want raw power, or for a concept character (like Shazel). Of course, that's more than enough of a reason for me

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